Table of Contents
|
Entertainment Computing – ICEC 2020 Nuno Jardim Nunes, Lizhuang Ma, Meili Wang, Nuno Correia, Zhigeng Pan |
Front Matter |
Games
|
Serious Violence: The Effects of Violent Elements in Serious Games Nat Sararit, Rainer Malaka |
3-17 |
Enhancing Game-Based Learning Through Infographics in the Context of Smart Home Security Mehrdad Bahrini, Nima Zargham, Johannes Pfau, Stella Lemke, Karsten Sohr, Rainer Malaka |
18-36 |
Automatic Generation of Game Levels Based on Controllable Wave Function Collapse Algorithm Darui Cheng, Honglei Han, Guangzheng Fei |
37-50 |
VR-DLR: A Serious Game of Somatosensory Driving Applied to Limb Rehabilitation Training Tianren Luo, Ning Cai, Zheng Li, Zhigeng Pan, Qingshu yuan |
51-64 |
A Procedurally Generated World for a Zombie Survival Game Nikola Stankic, Bernhard Potuzak, Helmut Hlavacs |
65-76 |
“Let’s Play a Game!” Serious Games for Arabic Children with Dictation Difficulties Samaa M. Shohieb, Abd Elhady, Abdelrahman Mohsen, Abdelrahman Elbossaty, Eiad Rotab, Hajar Abdelmonem, Naira Elsaeed, Haidy Mostafa, Marwa Atef, Mai Tharwat, Aya Reda, M. Aya, Shaibou Abdoulai Haji |
77-89 |
Provchastic: Understanding and Predicting Game Events Using Provenance Troy C. Kohwalter, Leonardo Murta, Esteban Clua |
90-103 |
Applying and Facilitating Serious Location-Based Games Jannicke Baalsrud Hauge, Heinrich Söbke, Ioana A. Stefan, Antoniu Stefan |
104-109 |
The Braille Typist: A Serious Game Proposal for Braille Typewriter Training Kayo C. Santana, Victor T. Sarinho, Claudia P. Pereira |
110-116 |
Murder Mystery Game Setting Research Using Game Refinement Measurement Shuo Xiong, Long Zuo, Hiroyuki Iida |
117-125 |
Finding Flow in Training Activities by Exploring Single-Agent Arcade Game Information Dynamics yuexian Gao, Naying Gao, Mohd Khalid, Hiroyuki Iida |
126-133 |
Players Perception of Loot Boxes Albert Sakhapov, Joseph Alexander Brown |
134-141 |
Braillestick: A Game Control Proposal for Blind Users Based on the Braille Typewriter Kayo C. Santana, Abel R. Galvão, Gabriel S. Azevedo, Victor T. Sarinho, Claudia P. Pereira |
142-147 |
Virtual Reality and Augmented Reality
|
Conquer Catharsis – A VR Environment for Anxiety Treatment of Children and Adolescents Andreas Lenz, Helmut Hlavacs, Oswald Kothgassner, Anna Felnhofer |
151-162 |
Virtual Reality Games for Stroke Rehabilitation: A Feasibility Study Supara Grudpan, Sirprapa Wattanakul, Noppon Choosri, Patison Palee, Noppon Wongta, Rainer Malaka, Jakkrit Klaphajone |
163-175 |
Interactive Simulation of DNA Structure for Mobile-Learning Feng Jiang, Ding Lin, Liyu Tang, Xiang Zhou |
176-187 |
Augmented Reality Towards Facilitating Abstract Concepts Learning Sandra Câmara Olim, Valentina Nisi |
188-204 |
Enhancing Whale Watching with Mobile Apps and Streaming Passive Acoustics Nuno Jardim Nunes, Marko Radeta, Valentina Nisi |
205-222 |
Tell a Tail: Leveraging XR for a Transmedia on Animal Welfare Paulo Bala, Mara Dionisio, Sarah Oliveira, Tânia Andrade, Valentina Nisi |
223-239 |
Survival on Mars - A VR Experience Alexander Ramharter, Helmut Hlavacs |
240-247 |
Tangible Multi-card Projector-Based Interaction with Physics Songxue Wang, youquan Liu, Junxiu Guo |
248-254 |
Co-Sound: An interactive medium with WebAR and spatial synchronization Kazuma Inokuchi, Manabu Tsukada, Hiroshi Esaki |
255-263 |
A Memory Game Proposal for Facial Expressions Recognition in Health Therapies Samuel Vitorio Lima, Victor T. Sarinho |
264-269 |
Augmented Reality Media for Experiencing Worship Culture in Japanese Shrines Kei Kobayashi, Junichi Hoshino |
270-276 |
Customer Service Training VR Game System Using a Multimodal Conversational Agent Tomoya Furuno, yuji Omi, Satoru Fujita, Wang Donghao, Junichi Hoshino |
277-281 |
Artificial Intelligence
|
Procedural Creation of Behavior Trees for NPCs Robert Fronek, Barbara Göbl, Helmut Hlavacs |
285-296 |
Developing Japanese Ikebana as a Digital Painting Tool via AI Cong Hung Mai, Ryohei Nakatsu, Naoko Tosa |
297-307 |
Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments Cong Hung Mai, Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, Koji Koyamada |
308-316 |
Deep Learning-Based Segmentation of Key Objects of Transmission Lines Mingjie Liu, yongteng Li, Xiao Wang, Renwei Tu, Zhongjie Zhu |
317-324 |
Classification of Chinese and Western Painting Images Based on Brushstrokes Feature Liqin Qiao, Xiaoying Guo, Wenshu Li |
325-337 |
Role and Value of Character Design of Social Robots Junichi Osada, Keiji Suzuki, Hitoshi Matsubara |
338-350 |
Edutainment and Art
|
Clas-Maze: An Edutainment Tool Combining Tangible Programming and Living Knowledge Qian Xing, Danli Wang, yanyan Zhao, Xueyu Wang |
353-368 |
To Binge or not to Binge: Viewers’ Moods and Behaviors During the Consumption of Subscribed Video Streaming Diogo Cabral, Deborah Castro, Jacob M. Rigby, Harry Vasanth, Mónica S. Cameirão, Sergi Badia, Valentina Nisi |
369-381 |
Psychological Evaluation for Images/Videos Displayed Using Large LED Display and Projector Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, Hiroyuki Takada |
382-390 |
To Borrow Arrows with Thatched Boats: An Educational Game for Early Years Under the Background of Chinese Three Kingdoms Culture Hui Liang, Fanyu Bao, yusheng Sun, Chao Ge, Fei Liang, Qian Zhang |
391-398 |
João em Foco: A Learning Object About the Dyslexia Disorder Washington P. Batista, Kayo C. Santana, Lenington C. Rios, Victor T. Sarinho, Claudia P. Pereira |
399-406 |
3D Modeling
|
3D Modeling and 3D Materialization of Fluid Art that Occurs in Very Short Time Naoko Tosa, Pan yunian, Ryohei Nakatsu, Akihiro yamada, Takashi Suzuki, Kazuya yamamoto |
409-421 |
A 3D Flower Modeling Method Based on a Single Image Ju Ming, Zhu Siyuan, Wang Meili, Lin Jiaxian |
422-433 |
Dynamic 3D Scanning Based on Optical Tracking Han Jiangtao, yao Longxing, yang Long, Zhang Zhiyi |
434-441 |
Animation
|
Body2Particles: Designing Particle Systems Using Body Gestures Haoran Xie, Dazhao Xie, Kazunori Miyata |
445-458 |
Discussion on the Art of Embryonic Form of Computer Animation—the Peepshow Cheng Liang Chen, Wen Lan Jiang |
459-467 |