Table of Contents
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Human-Computer Interaction – INTERACT 2021 Carmelo Ardito, Rosa Lanzilotti, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda, Kori Inkpen |
Front Matter |
Games and Gamification
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Diegetic and Non-diegetic Health Interfaces in VR Shooter Games Kay Köhle, Matthias Hoppe, Albrecht Schmidt, Ville Mäkelä |
3-11 |
Encouraging Chemistry Learning Through an Augmented Reality Magic Game Ana Margarida Sousa, Teresa Romão |
12-21 |
Engagement and Discrete Emotions in Game Scenario: Is There a Relation Among Them? Renan Vinicius Aranha, Leonardo Nogueira Cordeiro, Lucas Mendes Sales, Fátima Nunes |
22-42 |
Explore Data, Enjoy Yourself - KUbism, A Playful Approach to Data Exploration Bruno Cardoso, Neil Cohn, Frederik Truyen, Koenraad Brosens |
43-64 |
Goalkeeper: A Zero-Sum Exergame for Motivating Physical Activity Evangelos Niforatos, Camilla Tran, Ilias Pappas, Michail Giannakos |
65-86 |
Graph-Based Method for the Interpretation of User Activities in Serious Games Iwona Grabska-Gradzińska, Jan K. Argasiński |
87-96 |
Improving Student Experience and Learning Performance with Traditional Instructional Methods and New Digital Media Pamela Andrade, Effie L.-C. Law |
97-106 |
JoyFlick: Japanese Text Entry Using Dual Joysticks for Flick Input Users Kaisei Yokoyama, Rei Takakura, Buntarou Shizuki |
107-125 |
MuseFlow: Facilitating Mind-Wandering Through Video Games Juan F. Olaya-Figueroa, Younes Lakhnati, Jens Gerken |
126-135 |
Gesture Interaction
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Fingerprint Scroll: Comparison of Touchless and Touch-Based Scroll Navigation Methods Saurabh Garg, I. Scott Mackenzie |
139-150 |
Gesture Interaction in Virtual Reality Cloe Huesser, Simon Schubiger, Arzu Çöltekin |
151-160 |
Sticking Out Like a Non-dominant Thumb Maulashree Shanbhag, Anirudha Joshi, Bijoy Singh Kochar |
161-181 |
The Effect of Rhythm in Mid-air Gestures on the User Experience in Virtual Reality Vincent Reynaert, Florent Berthaut, Yosra Rekik, Laurent Grisoni |
182-191 |
User-defined Bend Gesture Completion Strategies for Discrete and Continuous Inputs Pranjal Protim Borah, Keyur Sorathia, Sayan Sarcar |
192-202 |
Human-Centered AI
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Consumer Needs and Design Practices for Trusted Social Commerce Platforms Aisha Ahmed Alarfaj, Ellis Solaiman |
205-226 |
DeepVANet: A Deep End-to-End Network for Multi-modal Emotion Recognition Yuhao Zhang, Md Zakir Hossain, Shafin Rahman |
227-237 |
Detection of Subtle Stress Episodes During UX Evaluation: Assessing the Performance of the WESAD Bio-Signals Dataset Alexandros Liapis, Evanthia Faliagka, Christos Katsanos, Christos Antonopoulos, Nikolaos Voros |
238-247 |
Emotion Elicitation with Stimuli Datasets in Automatic Affect Recognition Studies – Umbrella Review Paweł Jemioło, Dawid Storman, Barbara Giżycka, Antoni Ligęza |
248-269 |
Detecting Emotions Through Machine Learning for Automatic UX Evaluation Giuseppe Desolda, Andrea Esposito, Rosa Lanzilotti, Maria F. Costabile |
270-279 |
Helping Professionals Select Persona Interview Questions Using Natural Language Processing Joni Salminen, Kamal Chhirang, Soon-Gyo Jung, Bernard J. Jansen |
280-290 |
ML Classification of Car Parking with Implicit Interaction on the Driver’s Smartphone Enrico Bassetti, Alessio Luciani, Emanuele Panizzi |
291-299 |
ObjectivAIze: Measuring Performance and Biases in Augmented Business Decision Systems Thomas Baudel, Manon Verbockhaven, Victoire Cousergue, Guillaume Roy, Rida Laarach |
300-320 |
Service-Oriented Justification of Recommender System Suggestions Noemi Mauro, Zhongli Filippo Hu, Liliana Ardissono |
321-330 |
Using the Design of Adversarial Chatbots as a Means to Expose Computer Science Students to the Importance of Ethics and Responsible Design of AI Technologies Astrid Weiss, Rafael Vrecar, Joanna Zamiechowska, Peter Purgathofer |
331-339 |
Human-Centred Development of Sustainable Technology
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DIY Homes: Placemaking in Rural Eco-Homes Hongyi Tao, Dhaval Vyas |
343-364 |
E-Scooter Sustainability – A Clash of Needs, Perspectives, and Experiences Maria Kjærup, Mikael B. Skov, Niels Van Berkel |
365-383 |
Objective Evaluation of Subjective Metrics for Interactive Decision-Making Tasks by Non-experts Yann Laurillau, Joëlle Coutaz, van Bao Nguyen, Gaëlle Calvary, Daniel Llerena |
384-406 |
Human-Robot Interaction
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Design Guidelines for Collaborative Industrial Robot User Interfaces Helena Anna Frijns, Christina Schmidbauer |
407-427 |
Intention Recognition in Human Robot Interaction Based on Eye Tracking Carlos Gomez Cubero, Matthias Rehm |
428-437 |
Interaction Initiation with a Museum Guide Robot—From the Lab into the Field Laura-Dora Daczo, Lucie Kalova, Kresta Bonita, Marc Domenech Lopez, Matthias Rehm |
438-447 |
Recognition of a Robot’s Affective Expressions Under Conditions with Limited Visibility Moojan Ghafurian, Sami Alperen Akgun, Mark Crowley, Kerstin Dautenhahn |
448-469 |
ToolBot: Robotically Reproducing Handicraft Kim Wölfel, Jörg Müller, Dominik Henrich |
470-489 |
Information Visualization
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An Immersive Approach Based on Two Levels of Interaction for Exploring Multiple Coordinated 3D Views Carlos Quijano-Chavez, Luciana Nedel, Carla Freitas |
493-513 |
Directing and Combining Multiple Queries for Exploratory Search by Visual Interactive Intent Modeling Jonathan Strahl, Jaakko Peltonen, Patrik Floréen |
514-535 |
Situated Visualization of Historical Timeline Data on Mobile Devices: Design Study for a Museum Application Kerstin Blumenstein, Victor Oliveira, Magdalena Boucher, Stefanie Größbacher, Markus Seidl, Wolfgang Aigner |
536-557 |
Strategies for Detecting Difference in Map Line-Up Tasks Johanna Doppler Haider, Margit Pohl, Roger Beecham, Jason Dykes |
558-578 |
TEVisE: An Interactive Visual Analytics Tool to Explore Evolution of Keywords’ Relations in Tweet Data Shah Rukh Humayoun, Ibrahim Mansour, Ragaad Altarawneh |
579-599 |
Visualization of User’s Behavior in Indoor Virtual Environments Through Interactive Heatmaps Luca Chittaro, Marta Serafini |
600-609 |
VizInteract: Rapid Data Exploration Through Multi-touch Interaction with Multi-dimensional Visualizations Supratim Chakraborty, Wolfgang Stuerzlinger |
610-632 |
Interaction Design and Cultural Development
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Blend in or Pop Out? Designing an Embedded Interface for a Historical Cemetery Linda Hirsch, Andreas Butz |
635-645 |
Cognitive Limitations of Older E-Commerce Customers in Product Comparison Tasks Klara Rydzewska, Justyna Pawłowska, Radosław Nielek, Adam Wierzbicki, Grzegorz Sedek |
646-656 |
Multisensory Experiences for Art Appreciation Sakshi Arora |
657-666 |
Older Auctioneers: Performance of Older Users in On-Line Dutch Auctions Radoslaw Nielek, Klara Rydzewska, Grzegorz Sedek, Adam Wierzbicki |
667-676 |