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Human-Computer Interaction – INTERACT 2015
Julio Abascal, Simone Barbosa, Mirko Fetter, Tom Gross, Philippe Palanque, Marco Winckler
Front Matter

HCI for Global Software Development


An Interactive Approach for Inspecting Software System Measurements
Taimur Khan, Henning Barthel, Karsten Amrhein, Achim Ebert, Peter Liggesmeyer
1-8
Non-response, Social Exclusion, and False Acceptance: Gatekeeping Tactics and Usability Work in Free-Libre Open Source Software Development
Mikko Rajanen, Netta Iivari, Arto Lanamäki
9-26
Task Allocation Between UX Specialists and Developers in Agile Software Development Projects
Kati Kuusinen
27-44

HCI in Healthcare


Breathe with Touch: A Tactile Interface for Breathing Assistance System
Bin Yu, Loe Feijs, Mathias Funk, Jun Hu
45-52
Low-Income Parents’ Values Involving the Use of Technology for Accessing Health Information
David Muñoz, Rosa Arriaga
53-70
Probing the Potential of Multimedia Artefacts to Support Communication of People with Dementia
Alina Huldtgren, Fabian Mertl, Anja Vormann, Chris Geiger
71-79
Smartphone-Based Gait Measurement Application for Exercise and Its Effects on the Lifestyle of Senior Citizens
Takahiro Miura, Ken-Ichiro Yabu, Atsushi Hiyama, Noriko Inamura, Michitaka Hirose, Tohru Ifukube
80-98

HCI Studies


Swimming the Channels: An Analysis of Online Archival Reference Enquiries
Joseph Pugh, Christopher Power
99-115
“Not Some Trumped Up Beef”: Assessing Credibility of Online Restaurant Reviews
Marina Kobayashi, Victoria Sosik, David Huffaker
116-131
An Empirical Investigation of the Practices and Challenges Specific to International User Studies
Sabine Madsen, Lene Nielsen, Heidi Hautopp, Iben Jensen
132-148
Entity-Centric Visualization of Open Data
Sajan Ojha, Mladjan Jovanovic, Fausto Giunchiglia
149-166
Mindful Gaming: How Digital Games Can Improve Mindfulness
Jacek Sliwinski, Mary Katsikitis, Christian Jones
167-184
The Affordances of Broken Affordances
Martin Grünbaum, Jakob Simonsen
185-202

Human-Robot Interaction


Deploying Robots in a Production Environment: A Study on Temporal Transitions of Workers’ Experiences
Daniela Wurhofer, Thomas Meneweger, Verena Fuchsberger, Manfred Tscheligi
203-220
Finding Objects Faster in Dense Environments using a Projection Augmented Robotic Arm
Hind Gacem, Gilles Bailly, James Eagan, Eric Lecolinet
221-238
It’s Not the Way You Look, It’s How You Move: Validating a General Scheme for Robot Affective Behaviour
Jekaterina Novikova, Gang Ren, Leon Watts
239-258

Interactive Tabletops


HoverSpace
Paul Lubos, Oscar Ariza, Gerd Bruder, Florian Daiber, Frank Steinicke, Antonio Krüger
259-277
In-Situ Occlusion Resolution for Hybrid Tabletop Environments
Jan Riemann, Mohammadreza Khalilbeigi, Max Mühlhäuser
278-295
MovemenTable: The Design of Moving Interactive Tabletops
Kazuki Takashima, Yusuke Asari, Hitomi Yokoyama, Ehud Sharlin, Yoshifumi Kitamura
296-314

Mobile and Ubiquitous Interaction


If You Are Happy and You Know It, Say “I’m Here”: Investigating Parents’ Location-Sharing Preferences
Fabio Pianesi, Massimo Zancanaro, Paolo Massa, Chiara Leonardi, Bruno Lepri
315-332
Navigation in Long Forms on Smartphones: Scrolling Worse than Tabs, Menus, and Collapsible Fieldsets
Johannes Harms, Martina Kratky, Christoph Wimmer, Karin Kappel, Thomas Grechenig
333-340
Synchronising Live Second Screen Applications with TV Broadcasts Through User Feedback
Pedro Centieiro, Teresa Romão, A. Eduardo Dias, Rui Madeira
341-349
UbiBeam: Exploring the Interaction Space for Home Deployed Projector-Camera Systems
Jan Gugenheimer, Pascal Knierim, Christian Winkler, Julian Seifert, Enrico Rukzio
350-366
Cue Now, Reflect Later: A Study of Delayed Reflection of Diary Events
Ming Chong, Jon Whittle, Umar Rashid, Chee Ang
367-375
Tick that Box: Interactive Paper Documents
Yomna Abdelrahman, Thomas Kubitza, Katrin Wolf, Norman Pohl, Albrecht Schmidt
376-383
Towards Deeper Understanding of User Experience with Ubiquitous Computing Systems: Systematic Literature Review and Design Framework
Kaisa Väänänen-Vainio-Mattila, Thomas Olsson, Jonna Häkkila
384-401
uCanvas: A Web Framework for Spontaneous Smartphone Interaction with Ubiquitous Displays
Tilman Dingler, Tobias Bagg, Yves Grau, Niels Henze, Albrecht Schmidt
402-409
Wireless Smartphone Mirroring in Video Calls
Henrik Sørensen, Kenton O’hara, Phil Gosset, Jesper Kjeldskov
410-417

Mullti-screen Visualization and Large Screens


Disperse: Enabling Web-Based Visualization in Multi-screen and Multi-user Environments
Megan Monroe, Casey Dugan
418-435
Evaluation of Distance-Aware Bimanual Manipulation Techniques for Large High-Resolution Displays
Anke Lehmann, Oliver Staadt
436-454
Should I Stay or Should I Go? Selecting Between Touch and Mid-Air Gestures for Large-Display Interaction
Mikkel Rønne Jakobsen, Yvonne Jansen, Sebastian Boring, Kasper Hornbæk
455-473

Participatory Design


Funky-Design-Spaces: Interactive Environments for Creativity Inspired by Observing Designers Making Mood Boards
Andrés Lucero
474-492
Kwento: Using a Participatory Approach to Design a Family Storytelling Application for Domestic Helpers
Kakit Cheong, Alex Mitchell
493-500
Paper or Pixel? Comparing Paper- and Tool-Based Participatory Design Approaches
Matthias Heintz, Effie Law, Samaneh Soleimani
501-517
Participatory Design in Practice
Laura Cortés-Rico, Giovanny Piedrahita-Solórzano
518-525

Pointing and Gesture Interaction


Better Than You Think: Head Gestures for Mid Air Input
Katrin Plaumann, Jan Ehlers, Florian Geiselhart, Gabriel Yuras, Anke Huckauf, Enrico Rukzio
526-533
Enhancing Pinch-Drag-Flick Paradigm with Two New Gestures: Two-Finger-Tap for Tablets and Tap&Tap for Smartphones
Alessio Bellino
534-551
Estimating Production Time of Touchless Hand Drawing Gestures
Orlando Erazo, José Pino, Pedro Antunes
552-569
The Costs and Benefits of Combining Gaze and Hand Gestures for Remote Interaction
Yanxia Zhang, Sophie Stellmach, Abigail Sellen, Andrew Blake
570-577

Social Interaction


Sharing Wishes on Public Displays: Using Technology to Create Social Places
Vinicius Ferreira, Junia Anacleto, Andre Bueno
578-595
Social Interaction Design Patterns for Urban Media Architecture
Luke Hespanhol, Peter Dalsgaard
596-613
Thinking Like Disney: Supporting the Disney Method Using Ambient Feedback Based on Group Performance
Sarah Tausch, Fabius Steinberger, Heinrich Hußmann
614-621
Eery Space: Facilitating Virtual Meetings Through Remote Proxemics
Maurício Sousa, Daniel Mendes, Alfredo Ferreira, João Pereira, Joaquim Jorge
622-629

 

 


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