Funky-Design-Spaces: Interactive Environments for Creativity Inspired by Observing Designers Making Mood Boards - Human-Computer Interaction – INTERACT 2015 Access content directly
Conference Papers Year : 2015

Funky-Design-Spaces: Interactive Environments for Creativity Inspired by Observing Designers Making Mood Boards

Andrés Lucero
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Abstract

Research in surface computing has traditionally been driven by technology. A project that explored ways to provide support for professional users in their work with novel technology by focusing on people instead is presented. A co-design approach was applied by systematically involving end users (i.e., industrial designers) throughout the design process. In a series of activities with fifty designers, the creation of mood boards was identified as an important task for them, and studied in depth. The funky-design spaces vision of a holistic design studio housing interconnected tools that support the creation of mood boards was co-designed, brought to life in two prototypes, and evaluated with designers. The results suggest these environments could stimulate designers to break away from their desks and encourage collaboration with more people.
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hal-01609411 , version 1 (03-10-2017)

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Andrés Lucero. Funky-Design-Spaces: Interactive Environments for Creativity Inspired by Observing Designers Making Mood Boards. 15th Human-Computer Interaction (INTERACT), Sep 2015, Bamberg, Germany. pp.474-492, ⟨10.1007/978-3-319-22698-9_32⟩. ⟨hal-01609411⟩
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