Conquer Catharsis – A VR Environment for Anxiety Treatment of Children and Adolescents - Entertainment Computing
Conference Papers Year : 2020

Conquer Catharsis – A VR Environment for Anxiety Treatment of Children and Adolescents

Abstract

In this paper we present a novel VR-based tool for the treatment of anxiety disorders for children and adolescents. The tool consists of a photo-realistic VR game, together with a biofeedback device, and a second screen for enabling interventions for the practitioner. We describe the tool, how we measure and use biofeedback, and evaluate the sense of felt presence of a group of experimental participants.
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hal-03686010 , version 1 (02-06-2022)

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Andreas Lenz, Helmut Hlavacs, Oswald Kothgassner, Anna Felnhofer. Conquer Catharsis – A VR Environment for Anxiety Treatment of Children and Adolescents. 19th International Conference on Entertainment Computing (ICEC), Nov 2020, Xi'an, China. pp.151-162, ⟨10.1007/978-3-030-65736-9_14⟩. ⟨hal-03686010⟩
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