Table of Contents
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Human-Computer Interaction – INTERACT 2019 David Lamas, Fernando Loizides, Lennart Nacke, Helen Petrie, Marco Winckler, Panayiotis Zaphiris |
Front Matter |
E-commerce
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Discovering the Unfindable: The Tension Between Findability and Discoverability in a Bookshop Designed for Serendipity Stephann Makri, Yi-Chun Chen, Dana Mckay, George Buchanan, Melissa Ocepek |
3-23 |
Does the Pop-Out Make an Effect in the Product Selection of Signage Vending Machine? Mitsuki Hosoya, Hiroaki Yamaura, Satoshi Nakamura, Makoto Nakamura, Eiji Takamatsu, Yujiro Kitaide |
24-32 |
Exploring Spatial Menu Representation and Apartment-Based Categorization for Online Shopping Marco Speicher, Nadja Rutsch, Antonio Krüger, Markus Löchtefeld |
33-54 |
How to Improve the Interaction Design of NFC Payment Terminals? Poornigha Santhana Kumar, Michael Bechinie, Manfred Tscheligi |
55-68 |
Places for News: A Situated Study of Context in News Consumption Yuval Cohen, Marios Constantinides, Paul Marshall |
69-91 |
Education and HCI Curriculum I
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Balance Talking and Doing! Using Google Design Sprint to Enhance an Intensive UCD Course Marta Larusdottir, Virpi Roto, Jan Stage, Andrés Lucero, Ilja Šmorgun |
95-113 |
Evaluating WELI: A Wrist-Worn Application to Assist Young Adults with Neurodevelopmental Disorders in Inclusive Classes Hui Zheng, Vivian Motti, Kudirat Giwa-Lawal, Anna Evmenova, Heidi Graff |
114-134 |
How Do Typically Developing Children and Children with ASD Play a Tangible Game? Amani Soysa, Abdullah Al Mahmud |
135-155 |
StatPlayground: A Sandbox for Learning Practical Statistics Krishna Subramanian, Jeanine Bonot, Radu Coanda, Jan Borchers |
156-165 |
Training Non-designers in Co-design Methods Through an Active Assisted Living Interactive Workshop Paula Silva, Ana Daniel |
166-175 |
Education and HCI Curriculum II
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Embodied Interaction in Language Learning: Enhancing Students’ Collaboration and Emotional Engagement Panagiotis Kosmas, Panayiotis Zaphiris |
179-196 |
Evaluation of a Massive Online Course Forum: Design Issues and Their Impact on Learners’ Support Anastasios Ntourmas, Nikolaos Avouris, Sophia Daskalaki, Yannis Dimitriadis |
197-206 |
Kahaniyan - Designing for Acquisition of Urdu as a Second Language Saad Hassan, Aiza Hasib, Suleman Shahid, Sana Asif, Arsalan Khan |
207-216 |
On Making, Tinkering, Coding and Play for Learning: A Review of Current Research Stella Timotheou, Andri Ioannou |
217-232 |
Rexy, A Configurable Application for Building Virtual Teaching Assistants Luca Benedetto, Paolo Cremonesi |
233-241 |
Two-Way Gaze Sharing in Remote Teaching Oleg Špakov, Diederick Niehorster, Howell Istance, Kari-Jouko Räihä, Harri Siirtola |
242-251 |
Eye-Gaze Interaction
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Designing Interactions with Intention-Aware Gaze-Enabled Artificial Agents Joshua Newn, Ronal Singh, Fraser Allison, Prashan Madumal, Eduardo Velloso, Frank Vetere |
255-281 |
GazeLens: Guiding Attention to Improve Gaze Interpretation in Hub-Satellite Collaboration Khanh-Duy Le, Ignacio Avellino, Cédric Fleury, Morten Fjeld, Andreas Kunz |
282-303 |
Influences of Mixed Reality and Human Cognition on Picture Passwords: An Eye Tracking Study Christos Fidas, Marios Belk, George Hadjidemetriou, Andreas Pitsillides |
304-313 |
ScaffoMapping: Assisting Concept Mapping for Video Learners Shan Zhang, Xiaojun Meng, Can Liu, Shengdong Zhao, Vibhor Sehgal, Morten Fjeld |
314-328 |
Shared Gaze While Driving: How Drivers Can Be Supported by an LED-Visualization of the Front-Seat Passenger’s Gaze Sandra Trösterer, Benedikt Streitwieser, Alexander Meschtscherjakov, Manfred Tscheligi |
329-350 |
TEXTile: Eyes-Free Text Input on Smart Glasses Using Touch Enabled Textile on the Forearm Ilyasse Belkacem, Isabelle Pecci, Benoît Martin, Anthony Faiola |
351-371 |
Games and Gamification
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“I Don’t Fit into a Single Type”: A Trait Model and Scale of Game Playing Preferences Gustavo Tondello, Karina Arrambide, Giovanni Ribeiro, Andrew Cen, Lennart Nacke |
375-395 |
Comparing the Applicability of Pressure as a Game Metric to Self-assessment and Physiological Metrics Ea Ustrup, Mads Mathiesen, Joakim Poulsen, Jesper Christensen, Markus Löchtefeld |
396-405 |
Fall-Prevention Exergames Using Balance Board Systems Miguel Brito, Rui Nóbrega, João Jacob, Rui Rodrigues, António Coelho |
406-426 |
Mobile Mapmaking: A Field Study of Gamification and Cartographic Editing Manousos Kamilakis, Konstantinos Chorianopoulos |
427-435 |
Play and Learn with an Intelligent Robot: Enhancing the Therapy of Hearing-Impaired Children Andri Ioannou, Anna Andreva |
436-452 |
Understanding the Digital and Non-digital Participation by the Gaming Youth Iikka Pietilä, Jari Varsaluoma, Kaisa Väänänen |
453-471 |
Human-Robot Interaction and 3D Interaction
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DupRobo: Interactive Robotic Autocompletion of Physical Block-Based Repetitive Structure Taizhou Chen, Yi-Shiun Wu, Kening Zhu |
475-495 |
Esquisse: Using 3D Models Staging to Facilitate the Creation of Vector-based Trace Figures Axel Antoine, Sylvain Malacria, Nicolai Marquardt, Géry Casiez |
496-516 |
Examining the Effects of Height, Velocity and Emotional Representation of a Social Transport Robot and Human Factors in Human-Robot Collaboration Jana Jost, Thomas Kirks, Stuart Chapman, Gerhard Rinkenauer |
517-526 |
Towards Participatory Design of Social Robots Aduén Darriba Frederiks, Johanna Octavia, Cesar Vandevelde, Jelle Saldien |
527-535 |
User Needs in Smart Homes: Changing Needs According to Life Cycles and the Impact on Designing Smart Home Solutions Olivia Ruyck, Peter Conradie, Lieven Marez, Jelle Saldien |
536-551 |
Information Visualization
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A Formative Study of Interactive Bias Metrics in Visual Analytics Using Anchoring Bias Emily Wall, Leslie Blaha, Celeste Paul, Alex Endert |
555-575 |
Benefits and Trade-Offs of Different Model Representations in Decision Support Systems for Non-expert Users Francisco Gutiérrez, Xavier Ochoa, Karsten Seipp, Tom Broos, Katrien Verbert |
576-597 |
Customizing Websites Through Automatic Web Search Iñigo Aldalur, Alain Perez, Felix Larrinaga |
598-618 |
Influence of Color and Size of Particles on Their Perceived Speed in Node-Link Diagrams Hugo Romat, Dylan Lebout, Emmanuel Pietriga, Caroline Appert |
619-637 |
Information Visualization and Augmented Reality
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Augmented Reality Technology for Displaying Close-Proximity Sub-Surface Positions Kasper Hald, Matthias Rehm, Thomas Moeslund |
641-659 |
Bubble Margin: Motion Sickness Prevention While Reading on Smartphones in Vehicles Alexander Meschtscherjakov, Sebastian Strumegger, Sandra Trösterer |
660-677 |
CyclAir: A Bike Mounted Prototype for Real-Time Visualization of CO$_2$2 Levels While Cycling Eike Schneiders, Mikael Skov |
678-687 |
Dissecting Pie Charts Harri Siirtola, Kari-Jouko Räihä, Howell Istance, Oleg Špakov |
688-698 |
Same Same but Different: Exploring the Effects of the Stroop Color Word Test in Virtual Reality Romina Poguntke, Markus Wirth, Stefan Gradl |
699-708 |
Interaction Design for Culture and Development I
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“Why Would You Buy from a Stranger?” Understanding Saudi Citizens’ Motivations and Challenges in Social Commerce Aisha Alarfaj, Ellis Solaiman, Lindsay Marshall |
711-732 |
Denouncing Sexual Violence: A Cross-Language and Cross-Cultural Analysis of #MeToo and #BalanceTonPorc Irene Lopez, Robin Quillivic, Hayley Evans, Rosa Arriaga |
733-743 |
Dhana Labha: A Financial Management Application to Underbanked Communities in Rural Sri Lanka Thilina Halloluwa, Dhaval Vyas |
744-767 |
Fostering Interaction Between Locals and Visitors by Designing a Community-Based Tourism Platform on a Touristic Island Mara Dionisio, Cláudia Silva, Valentina Nisi |
768-787 |
Ustaad: A Mobile Platform for Teaching Illiterates Syed Tirmizi, Yashfa Iftikhar, Sarah Ali, Ahmed Ehsan, Ali Ehsan, Suleman Shahid |
788-796 |