The Influence of a Prop Mass on Task Performance in Virtual Reality - Equipe Immersive Natural User Interaction team
Conference Papers Year : 2024

The Influence of a Prop Mass on Task Performance in Virtual Reality

Abstract

As Virtual Reality (VR) applications continue to develop further, many questions persist regarding how to optimize user performance in virtual environments. Among the numerous variables that could influence performance, the mass props used within VR applications is particularly noteworthy. This paper thus proposes a user study to investigate the influence of the mass of a tool replica on users' performance in a pointing task. A VR within-subject experiment was conducted, with three different weighted replicas, to collect objective and subjective data from participants. Results suggest that the mass of the replica can influence task performance in terms of error-free selection time, number of errors, and subjective perceptions such as perceived difficulty and cognitive load. Indeed, performance was significantly better when using a lighter replica than a heavier one, and subjective user-experience-related metrics were also significantly improved with a light replica. These results help pave the way for additional research on user performance within virtual environments.
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Dates and versions

hal-04775036 , version 1 (09-11-2024)

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  • HAL Id : hal-04775036 , version 1

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Lucas Thomesse, Julien Cauquis, Etienne Peillard, Lionel Dominjon, Thierry Duval, et al.. The Influence of a Prop Mass on Task Performance in Virtual Reality. ICAT 2024 - 34th International Conference on Artificial Reality and Telexistence, S. Hasegawa, N. Sakata and V. Sundstedt (Editors), Dec 2024, Tsukuba, Japan. pp.1-10. ⟨hal-04775036⟩
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