ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters - Entertainment Computing – ICEC2014 Access content directly
Conference Papers Year : 2014

ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters

Anand Bhojan
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Hong Wei Wong
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Abstract

In this paper, we present simple and novel method to procedurally generate the game maps for multiplayer shooter games faster (in order of seconds) without compromising the expected features of a good multiplayer shooter environment.
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hal-01408516 , version 1 (05-12-2016)

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Anand Bhojan, Hong Wei Wong. ARENA - Dynamic Run-Time Map Generation for Multiplayer Shooters. 13th International Conference Entertainment Computing (ICEC), Oct 2014, Sydney, Australia. pp.149-158, ⟨10.1007/978-3-662-45212-7_19⟩. ⟨hal-01408516⟩
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