What You See Is What You (Can) Get? Designing for Process Transparency in Financial Advisory Encounters - Human-Computer Interaction – INTERACT 2011 Access content directly
Conference Papers Year : 2011

What You See Is What You (Can) Get? Designing for Process Transparency in Financial Advisory Encounters

Inu Matter
  • Function : Author
  • PersonId : 1016898

Abstract

In this paper, we report on a study to establish process transparency in service encounters of financial advisors and their clients. To support their interaction, we implemented a cooperative software system for tabletops, building on transparency patterns suggested by the literature. In evaluations, however, we found that our design did not improve the perceived transparency and comprehensibility. Introducing the IT artifact into advisory failed to enhance the client’s overall experience and even seemed to negatively influence the client’s perception of the advisory process. Using the representational guidance of depicting the process and its activities as a navigable, interactive map made clients believe that interactions with their advisor were restricted to the system’s functionality, thus expecting that what they see is all they can get.
Fichier principal
Vignette du fichier
978-3-642-23774-4_24_Chapter.pdf (787.64 Ko) Télécharger le fichier
Origin : Files produced by the author(s)
Loading...

Dates and versions

hal-01590577 , version 1 (19-09-2017)

Licence

Attribution

Identifiers

Cite

Philipp Nussbaumer, Inu Matter. What You See Is What You (Can) Get? Designing for Process Transparency in Financial Advisory Encounters. 13th International Conference on Human-Computer Interaction (INTERACT), Sep 2011, Lisbon, Portugal. pp.277-294, ⟨10.1007/978-3-642-23774-4_24⟩. ⟨hal-01590577⟩
64 View
110 Download

Altmetric

Share

Gmail Facebook X LinkedIn More