Fundamental Study of Color Combinations by Using Deuteranope-Simulation Filter for Controlling the Handicap of Color Vision Diversity in Video Games - Entertainment Computing – ICEC 2021 Access content directly
Conference Papers Year : 2021

Fundamental Study of Color Combinations by Using Deuteranope-Simulation Filter for Controlling the Handicap of Color Vision Diversity in Video Games

Yuka Fujiwara
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Abstract

Color video games are often disadvantageous for people with color blindness. Therefore, the game creator often supports them by displaying a color scheme suitable for a color vision type to solve this problem. However, it is difficult to say that the color scheme solves the handicap. Therefore, we aim to develop a mechanism that can control the advantages and disadvantages of people with color vision diversity and normal color vision by combining suitable colors. To examine color combinations that are difficult for people with normal color vision to discriminate and easy for people with color vision diversity we carried out an experiment using a Deuteranope-simulation filter. The results proved that there are color combinations that people with color vision diversity can easily discriminate. This means that the advantages of color vision and disadvantages of color vision diversity can be controlled appropriately by using color combinations.
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hal-04144390 , version 1 (28-06-2023)

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Yuka Fujiwara, Satoshi Nakamura. Fundamental Study of Color Combinations by Using Deuteranope-Simulation Filter for Controlling the Handicap of Color Vision Diversity in Video Games. 20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.127-138, ⟨10.1007/978-3-030-89394-1_10⟩. ⟨hal-04144390⟩
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