Interaction Toolkit for Programming Interactions with Marker-Based Tangibles in Virtual Reality - Entertainment Computing – ICEC 2021 Access content directly
Conference Papers Year : 2021

Interaction Toolkit for Programming Interactions with Marker-Based Tangibles in Virtual Reality

João Mesquita
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Jorge Cardoso
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Abstract

This project focuses on the development of a tangible interaction programing toolkit for Virtual Reality (VR). Marker-based tangible interactions have been explored before, but no development libraries exist for facilitating developers’ work. Particularly for accessible web-based VR frameworks such as A-Frame, the complexity of the interactions is limited by programming difficulties, due to the inexistence of high-level programmatic abstractions. As such, in this project the goal is to develop a set of abstractions that facilitate the development of tangible experiences in the A-Frame platform. We have developed an initial version of a component library and have started evaluating it through task-based API usability testing. We report preliminary results from this usability testing.
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hal-04144366 , version 1 (28-06-2023)

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João Mesquita, Jorge Cardoso. Interaction Toolkit for Programming Interactions with Marker-Based Tangibles in Virtual Reality. 20th International Conference on Entertainment Computing (ICEC), Nov 2021, Coimbra, Portugal. pp.386-392, ⟨10.1007/978-3-030-89394-1_30⟩. ⟨hal-04144366⟩
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