VRQUEST: Designing and Evaluating a Virtual Reality System for Factory Training - Human-Computer-Interaction – INTERACT 2021 Access content directly
Conference Papers Year : 2021

VRQUEST: Designing and Evaluating a Virtual Reality System for Factory Training

Abstract

Training is vital in factories to ensure the quality of workers’ technical expertise but can be costly due to various physicality constrains. The emergence of virtual reality (VR) opens the opportunities to address this issue by providing affordable solutions where workers can freely learn by doing without compromising safety or risking damage. This paper presents an industrial research project carried out in a company, focusing on designing and evaluating a VR application for training a procedural task in factories. Insights from the evaluation suggest multiple design considerations that need to be taken into account in designing future VR interfaces for factory training in the company.
Fichier principal
Vignette du fichier
520519_1_En_26_Chapter.pdf (3.28 Mo) Télécharger le fichier
Origin : Files produced by the author(s)

Dates and versions

hal-04291214 , version 1 (17-11-2023)

Licence

Attribution

Identifiers

Cite

Khanh-Duy Le, Saad Azhar, David Lindh, Dawid Ziobro. VRQUEST: Designing and Evaluating a Virtual Reality System for Factory Training. 18th IFIP Conference on Human-Computer Interaction (INTERACT), Aug 2021, Bari, Italy. pp.300-305, ⟨10.1007/978-3-030-85607-6_26⟩. ⟨hal-04291214⟩
8 View
1 Download

Altmetric

Share

Gmail Facebook X LinkedIn More