AutomataMind: A Serious Game Proposal for the Automata Theory Learning - Entertainment Computing and Serious Games Access content directly
Conference Papers Year : 2019

AutomataMind: A Serious Game Proposal for the Automata Theory Learning

Abstract

Digital games facilitate the teaching-learning process, arousing the interest of students in various areas of competence. This paper introduces AutomataMind, a game that seeks to stimulate the player logical thinking skills, while presenting the concepts of Computer Theory with emphasis on Automata Theory in a playful and challenging way.
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hal-03652011 , version 1 (26-04-2022)

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Manuella Vieira, Victor Sarinho. AutomataMind: A Serious Game Proposal for the Automata Theory Learning. 1st Joint International Conference on Entertainment Computing and Serious Games (ICEC-JCSG), Nov 2019, Arequipa, Peru. pp.452-455, ⟨10.1007/978-3-030-34644-7_45⟩. ⟨hal-03652011⟩
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