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Human-Computer Interaction – INTERACT 2019
David Lamas, Fernando Loizides, Lennart Nacke, Helen Petrie, Marco Winckler, Panayiotis Zaphiris
Front Matter

Accessibility Design Principles


A Serious Game for Raising Designer Awareness of Web Accessibility Guidelines
Fotios Spyridonis, Damon Daylamani-Zad
3-12
Aestimo: A Tangible Kit to Evaluate Older Adults’ User Experience
Iyubanit Rodríguez, Maria Karyda, Andrés Lucero, Valeria Herskovic
13-32
Towards Reliable Accessibility Assessments of Science Center Exhibits
Till Halbach, Ingvar Tjøstheim
33-41
Understanding the Authoring and Playthrough of Nonvisual Smartphone Tutorials
André Rodrigues, André Santos, Kyle Montague, Hugo Nicolau, Tiago Guerreiro
42-62
User Study: A Detailed View on the Effectiveness and Design of Tactile Charts
Christin Engel, Gerhard Weber
63-82

Assistive Technology for Cognition and NeuroDevelopment Disorders


A User-Centred Methodology for the Development of Computer-Based Assistive Technologies for Individuals with Autism
Raquel Hervás, Virginia Francisco, Gonzalo Méndez, Susana Bautista
85-106
Classifying Sensitive Issues for Patients with Neurodevelopmental Disorders
Torben Wallbaum, Tim Stratmann, Susanne Boll
107-114
Effects of Menu Organization and Visibility on Web Navigation for People with Dyslexia
Helen Petrie, Ili Mahtar
115-133
ELE - A Conversational Social Robot for Persons with Neuro-Developmental Disorders
Davide Fisicaro, Franca Garzotto, Mirko Gelsomini, Francesco Pozzi
134-152
S$^{2}$C$^{2}$: Toward an App to Support Social Story$^\mathrm{TM}$ Comprehension Checking in Children with ASD
Aurora Constantin, Nicholas Georgiou, Cristina Alexandru, Jessica Korte
153-160

Assistive Technology for Mobility and Rehabilitation


(How) Can an App Support Physiotherapy for Frozen Shoulder Patients?
Thomas Stütz
163-183
A Digitally-Augmented Ground Space with Timed Visual Cues for Facilitating Forearm Crutches’ Mobility
Beatriz Peres, Pedro Campos, Aida Azadegan
184-201
Analyzing Accessibility Barriers Using Cost-Benefit Analysis to Design Reliable Navigation Services for Wheelchair Users
Benjamin Tannert, Reuben Kirkham, Johannes Schöning
202-223
Bridging the Gap: Creating a Clinician-Facing Dashboard for PTSD
Elaine Schertz, Hue Watson, Ashok Krishna, Andrew Sherrill, Hayley Evans, Rosa Arriaga
224-233
Using Artificial Intelligence for Augmentative Alternative Communication for Children with Disabilities
Rodica Neamtu, André Camara, Carlos Pereira, Rafael Ferreira
234-243

Assistive Technology for Visually Impaired


Comparing User Performance on Parallel-Tone, Parallel-Speech, Serial-Tone and Serial-Speech Auditory Graphs
Prabodh Sakhardande, Anirudha Joshi, Charudatta Jadhav, Manjiri Joshi
247-266
Factors that Impact the Acceptability of On-Body Interaction by Users with Visual Impairments
David Costa, Carlos Duarte
267-287
Faster and Less Error-Prone: Supplementing an Accessible Keyboard with Speech Input
Bhakti Bhikne, Anirudha Joshi, Manjiri Joshi, Charudatta Jadhav, Prabodh Sakhardande
288-304
Investigating Feedback for Two-Handed Exploration of Digital Maps Without Vision
Simon Perrault, Shengdong Zhao, Christophe Jouffrais, Sandra Bardot, Marcos Serrano
305-324
Perception of Tactile Symbols by Visually Impaired Older Adults
Vojtech Gintner, Miroslav Macik, Zdenek Mikovec
325-334

Co-Design and Design Methods


Able to Create, Able to (Self-)Improve: How an Inclusive Game Framework Fostered Self-Improvement Through Creation and Play in Alcohol and Drugs Rehabilitation
Franco Garcia, Roberta Brandão, Gabriel Mendes, Vânia Neris
337-358
Cinévoqué: Design of a Passively Responsive Framework for Seamless Evolution of Experiences in Immersive Live-Action Movies
Jayesh Pillai, Amarnath Murugan, Amal Dev
359-367
P(L)AY ATTENTION! Co-designing for and with Children with Attention Deficit Hyperactivity Disorder (ADHD)
Gyöngyi Fekete, Andrés Lucero
368-386
Technology, Theatre and Co-design: Impact and Design Considerations
Christina Vasiliou, Tom Schofield
387-396
Visual Fixations Duration as an Indicator of Skill Level in eSports
Boris Velichkovsky, Nikita Khromov, Alexander Korotin, Evgeny Burnaev, Andrey Somov
397-405

Crowdsourcing and Collaborative Work


#TheDay: Triggering User Generated Videos in Participatory Media Productions
Sandy Claes, Maarten Wijnants, Chaja Libot, Rik Bauwens
409-417
A Literature Review of the Practice of Educating Children About Technology Making
Leena Ventä-Olkkonen, Heidi Hartikainen, Behnaz Norouzi, Netta Iivari, Marianne Kinnula
418-441
Effect of Cognitive Abilities on Crowdsourcing Task Performance
Danula Hettiachchi, Niels Berkel, Simo Hosio, Vassilis Kostakos, Jorge Goncalves
442-464
Insights on Older Adults’ Attitudes and Behavior Through the Participatory Design of an Online Storytelling Platform
Diogenis Alexandrakis, Konstantinos Chorianopoulos, Nikolaos Tselios
465-474
Participatory Evaluation of Human-Data Interaction Design Guidelines
Eliane Victorelli, Julio Reis, Antonio Santos, Denis Schiozer
475-494

Cyber Security and E-voting Systems


Comparative Evaluation of Node-Link and Sankey Diagrams for the Cyber Security Domain
Rotem Blinder, Ofer Biller, Adir Even, Oded Sofer, Noam Tractinsky, Joel Lanir, Peter Bak
497-518
Comparing “Challenge-Based” and “Code-Based” Internet Voting Verification Implementations
Oksana Kulyk, Jan Henzel, Karen Renaud, Melanie Volkamer
519-538
Mouse Behavior as an Index of Phishing Awareness
Kun Yu, Ronnie Taib, Marcus Butavicius, Kathryn Parsons, Fang Chen
539-548
Perceptions of Risk, Benefits and Likelihood of Undertaking Password Management Behaviours: Four Components
Burak Merdenyan, Helen Petrie
549-563
Social Engineering and Organisational Dependencies in Phishing Attacks
Ronnie Taib, Kun Yu, Shlomo Berkovsky, Mark Wiggins, Piers Bayl-Smith
564-584
Vote-for-It: Investigating Mobile Device-Based Interaction Techniques for Collocated Anonymous Voting and Rating
Romina Kühn, Mandy Korzetz, Franz-Wilhelm Schumann, Lukas Büschel, Thomas Schlegel
585-605

Design Methods


Design Requirements of Tools Supporting Reflection on Design Impact
Qiong Peng, Jean-Bernard Martens
609-622
Designer Led Computational Approach to Generate Mappings for Devices with Low Gestural Resolution
Roberto Montano-Murillo, Teng Han, Pourang Irani, Diego Martinez-Plasencia, Sriram Subramanian
623-643
Ensuring the Consistency Between User Requirements and GUI Prototypes: A Behavior-Based Automated Approach
Thiago Rocha Silva, Marco Winckler, Hallvard Trætteberg
644-665
Integrating Personas and Use Case Models
Anke Dittmar, Peter Forbrig
666-686
Smart Interactive Packaging as a Cyber-Physical Agent in the Interaction Design Theory: A Novel User Interface
Justina Lydekaityte
687-695

Design Principles for Safety/Critical Systems


Deep System Knowledge Required: Revisiting UCD Contribution in the Design of Complex Command and Control Systems
Elodie Bouzekri, Alexandre Canny, Célia Martinie, Philippe Palanque, Christine Gris
699-720
Detecting and Influencing Driver Emotions Using Psycho-Physiological Sensors and Ambient Light
Mariam Hassib, Michael Braun, Bastian Pfleging, Florian Alt
721-742
Evaluating Mixed Reality Notifications to Support Excavator Operator Awareness
Markus Wallmyr, Taufik Sitompul, Tobias Holstein, Rikard Lindell
743-762
Exploring the Effects of Replicating Shape, Weight and Recoil Effects on VR Shooting Controllers
Jose Berna-Moya, Diego Martinez-Plasencia
763-782
On the Reliability and Factorial Validity of the Assessment Scale for Creative Collaboration
Aekaterini Mavri, Andri Ioannou, Fernando Loizides
783-792

 


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