Serious Games in Special Education. A Practitioner’s Experience Review - Entertainment Computing – ICEC 2018 Access content directly
Conference Papers Year : 2018

Serious Games in Special Education. A Practitioner’s Experience Review

Guadalupe Montero
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Abstract

In this paper we present the experiences with serious games used in a special education school. Particularly, these games provides a engagement context to motivate students with special needs and introduce them basic instrumental skills. The paper summarises the intervention blocks and the games used for each. Finally, an outline of the key ideas to do a successful intervention are presented.
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hal-02128636 , version 1 (14-05-2019)

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Guadalupe Montero, Javier Gomez. Serious Games in Special Education. A Practitioner’s Experience Review. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.397-401, ⟨10.1007/978-3-319-99426-0_50⟩. ⟨hal-02128636⟩
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