Virtual and Real Body Experience Comparison Using Mixed Reality Cycling Environment - Entertainment Computing – ICEC 2018
Conference Papers Year : 2018

Virtual and Real Body Experience Comparison Using Mixed Reality Cycling Environment

Abstract

Different solutions present the usage of bicycles with Head Mounted Display (HMD) in which virtual scenarios are visualized as background for athletes training or as cardiac patient rehabilitation systems. However, assessments on presence, degrees of immersion and user involvement with real bicycles in those virtual scenarios still are rare. In this paper we present a haptic interface of a real bicycle using HMDs as a mixed reality display using a procedural city as a background scenario. To measure and evaluate presence, two experiments had been conducted. One that simulates a virtual reality mode and a second that corresponds to a mixed reality mode. By think aloud method, it was possible to analyze the degree of presence, through control, focus, immersion and involvement factors. Six of the seven participants described that immersion is augmented as well as the feeling of presence in the mixed reality interface, feeling a better experience with the improvement of movements. Issues related to comfort and the visual graphic were also evaluated with some results on the stimulus that also opens new possibilities for future works in different areas.
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hal-02128589 , version 1 (14-05-2019)

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Wesley Oliveira, Werner Gaisbauer, Michelle Tizuka, Esteban Clua, Helmut Hlavacs. Virtual and Real Body Experience Comparison Using Mixed Reality Cycling Environment. 17th International Conference on Entertainment Computing (ICEC), Sep 2018, Poznan, Poland. pp.52-63, ⟨10.1007/978-3-319-99426-0_5⟩. ⟨hal-02128589⟩
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