A Framework to Determine the Suitability of Software Development Methodologies for the Development of Location-Based Games - Entertainment Computing – ICEC 2017 Access content directly
Conference Papers Year : 2017

A Framework to Determine the Suitability of Software Development Methodologies for the Development of Location-Based Games

Abstract

To determine the suitability of an SDM (software development methodology) for the development of location-based games, it has to be determined to what degree SDMs address aspects that need to be addressed in the process of developing location-based games. These aspects have been identified from information gathered from the literature and were then validated using a survey. Their importance in the development process was also measured using the survey.A framework that uses these aspects to determine the suitability of SDMs for the development of location-based games was then developed. Applying this framework to a number of existing SDMs it was found, among other, that in general SDMs are well suited for the development of location-based games as far as value to the player is concerned but that they are very lacking when it comes to security and privacy.
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hal-01771267 , version 1 (19-04-2018)

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Jacques Barnard, Günther Drevin, Magda Huisman. A Framework to Determine the Suitability of Software Development Methodologies for the Development of Location-Based Games. 16th International Conference on Entertainment Computing (ICEC), Sep 2017, Tsukuba City, Japan. pp.335-342, ⟨10.1007/978-3-319-66715-7_36⟩. ⟨hal-01771267⟩
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