Starter Projects in Python Programming Classes
Abstract
Starter projects are part of constructionist learning arrangements (1, 2). The term was mainly coined by the Scratch community and describes a simple, executable program that is designed to encourage copying, exploring and further development. This contribution first discusses three types: test programs, examples that illustrate programming techniques and algorithms, and architectural prototypes. It then presents self-observations of university students, describing how they use starter projects for learning.
Domains
Computer Science [cs]Origin | Files produced by the author(s) |
---|---|
licence |