Virtual Reality for the Training of Operators in Industry 4.0
Abstract
The time for maintenance operations is often restricted due to external circumstances. When conducted with inexperienced operators, additional uncertainties can arise and in case of a delay, high follow-up costs emerge. By using Virtual Reality (VR), operators may practice their skills in advance. This paper analyzes the training content and describes which parts of a generic operating cycle have the potential to be supported by VR as training technology. Furthermore, a training procedure and a resulting system architecture that allows to work efficiently with VR as a training technology are presented.
Origin | Files produced by the author(s) |
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