Playfulness and the Advent of Computerization in Spain: The National Club of ZX81 Users
Abstract
The beginning and later widespread use of the early microcomputers and home computers in the 1980s were strongly related to the emergency of the first computer games. However, this important episode has traditionally focused on accomplishments that identify key moments in the past such as identifying important firsts and successful corporate innovators. According to this, we may neglect the valuable contributions of other very different actors, such as politicians, programmers, designers, distributors, software and hardware stores, hobbyists, and fan communities. Thus, this paper is concerned with some of these myriad other subjects, including also their everyday practices. By giving voice to them, we start revealing a diverse set of activities and roles that collectively contributed to the shaping of computing technology, gaming practices and even the gaming industry in their respective local contexts.
Domains
Computer Science [cs]Origin | Files produced by the author(s) |
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